Create Your Musician

Every legend has to start somewhere.

Used for your character's presentation and portrait only. It does not affect gameplay or stats.
Every musician starts at 16. Choose your birthday — use your real one if you like. Your character will age automatically.
This is your first musical skill and starts at 10/100. Instrumentalists receive a basic starter instrument. You can learn additional musical skills later in the game.

Allocate Your Starting Points

You have 20 points to shape who you are at the start of your journey. There is no perfect build.

Points remaining 20
Choose carefully. Your strengths affect the opportunities and challenges you face. Cash gives you an easier start, while your personal attributes shape how your musician develops. Some attributes can improve over time.
💰
An easier start. More money means better housing, equipment and lessons sooner — but money can always be earned later. Starting cash: £100
🎵
Natural musical ability. Affects how quickly your musical skills develop and how far your natural ability can ultimately take you.
✨
Your ability to win people over. Helps with audiences, busking, job interviews, opportunities and making an impression on stage.
🧠
How quickly you learn and adapt. Helps with songwriting and learning, and can make Talent and Charisma easier to develop over time.
💪
Your stamina and resilience. Helps with Energy recovery, illness and fatigue, and with keeping your performance strong when life — or the stage — gets demanding.
Which should you choose? There is no right answer. Talent gives natural musical potential; Charisma helps create opportunities; Intelligence rewards long-term development; Health helps you cope with a demanding lifestyle; and Cash makes the early struggle easier.